A robust blind 3-D mesh watermarking based on wavelet transform for copyright protection
Mots clés
Watermarking
Robustness
Quantization (signal)
Copyright protection
Solid modeling
copy protection
copyright
image resolution
image watermarking
mesh generation
vectors
video watermarking
wavelet transforms
unauthorized users
digital watermarking
wavelet coefficient vectors
edge normal norms
robust blind 3D mesh watermarking
3D semiregular meshes
Digital images
Three-dimensional meshes
synchronizing primitives
Controlled Indexing